Write the equation of a plane in vector, normal (scalar product) and Cartesian form, convert between them, find planes through three points or containing lines, and find the distance from a point to a plane.
Each is in the Maths AA glossary, with every other term in the subject.
Lying in the same plane. Any three points are coplanar; four points or two lines may or may not be.
A non-zero vector perpendicular to a plane, and so perpendicular to every line lying in that plane.
A flat surface extending without limit in every direction. In three dimensions a plane has a Cartesian equation of the form .
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The equation , giving every point of a plane through the point with position vector , where and are non-parallel vectors in the plane.
A plane is the three-dimensional version of a straight line: the simplest possible surface, perfectly flat and extending without limit. Floors, walls, roof faces and solar panels are modelled as parts of planes, and in computer graphics curved objects are built from thousands of small flat pieces. Describing a plane with an equation makes it possible to calculate where lines meet it, how far points are from it and the angles it makes with other planes.
A plane is fixed by a small amount of information, in the same way that a line is fixed by a point and a direction. There are two standard descriptions:
one point in the plane and two non-parallel directions lying in it;
one point in the plane and one direction perpendicular to it.
Three points that are not on the same line also fix a plane, because they give one point and two directions. This is why a three-legged stool never wobbles: the ends of its three legs always lie in one plane, while the ends of four legs may not.
Any three points are coplanar. Four points may or may not be, and two lines are coplanar exactly when they are parallel or intersecting, not skew (3.15). Planes are usually named with capital Greek letters such as (pi), or as , when there are several.
Suppose a plane contains the point , with position vector , and two non-parallel vectors and lie in it. Starting at , any point of the plane can be reached by moving some multiple of

The vector equation of a plane is in the formula booklet. It has two parameters, where the equation of a line has one, because a plane is two-dimensional: it takes two independent numbers to say where a point is within it. Writing out the components gives the parametric equations of the plane, such as .
The two direction vectors must not be parallel. If were a multiple of , then would always point along , and the equation would describe only a line.
For three non-collinear points , and , take
The method in this example works, but it needs two unknowns to be found for every point tested. The Cartesian equation, developed next, turns the test into a single substitution.
A normal vector to a plane is a vector perpendicular to it. Because a plane is flat, one direction is perpendicular to the whole plane at once: a vector normal to the plane is perpendicular to every line lying in it.
Let (position vector ) be a known point of the plane and (position vector ) any point. lies in the plane exactly when
The second form is in the formula booklet. Its right side, , is just a number.

Writing
This is also in the formula booklet. It is the most useful form for calculation, and it can be read in both directions: the coefficients of , and are the components of a normal vector, and any equation of this form (with , , not all zero) is a plane with normal
Parallel planes have parallel normal vectors. With the same normal, their Cartesian equations differ only in the constant on the right, for example and
When a variable is missing from the equation, the plane is parallel to that variable's axis, because the missing coordinate can take any value. The table lists the common cases.
Equation | Normal | Description |
|---|---|---|
The -plane (contains the - and |
A plane that does not pass through the origin can be sketched from the points where it crosses the axes. For , setting two coordinates to zero at a time gives ,

When two non-parallel vectors and lie in a plane, the vector product is perpendicular to both, so it is a normal to the plane (3.16). This connects the vector equation to the Cartesian equation, and gives the standard method for a plane through three points.
To find the Cartesian equation of the plane through , and :
Find two directions in the plane, such as and
The three forms describe the same plane, and each is best for a different job. The vector form generates points; the Cartesian form tests points and is the easiest to combine with lines and other planes.
From | To | Method |
|---|---|---|
Going from the Cartesian equation to a vector equation needs a point and two non-parallel directions perpendicular to . There are two common ways to find them.
A line with direction lying in a plane supplies a point and one direction. A second direction comes from another point or another line, and the normal is again a vector product.
Two intersecting lines also determine a plane: it contains both direction vectors, and the point of intersection (or any point of either line) gives .
If the two lines were skew, no plane would contain both. The vector product of the directions would still exist, but the points of the two lines would give different values of . This gives another test for skew lines.
The distance from a point to a plane is the shortest distance, measured along the normal. The line through in the direction of meets the plane at the foot of the perpendicular , and the distance is

The method:
Write the line through along the normal: .
Substitute its parametric equations into the Cartesian equation of the plane and solve for .
Substitute to find
Carrying out the same steps for a general point and plane
For the example,
The distance between two parallel planes is the distance from any point of one to the other. For and
Planes questions often build a chain: points give vectors, vectors give a normal, the normal gives an equation, and the equation is then used to test points or find distances.
The reflection in part (e) is a standard follow-on: the foot of the perpendicular is the midpoint of and its image, so doubling the parameter value gives the image directly.
I can write a vector equation of a plane from a point and two non-parallel directions, or from three points.
I can explain why describes a plane, and convert it to
34 exam-style questions on this subtopic, written in the style of the IB papers. The first has its markscheme open. Counted on
The lines and have the following vector equations, where .
Show that and are skew.
4 marks
The line has vector equation
This question asks you to investigate straight lines that lie entirely on a curved surface.
The surface consists of all points that satisfy the equation .
For each
One of 27 short multiple-choice questions on 3.17. Pick an answer to see why it's right or wrong.
Which point lies on the plane ?
The entries of the mathematics: analysis and approaches formula booklet that 3.17 uses. Each opens in the explained booklet.
where is the position vector of a general point of the plane.
The directions are
which are not parallel. A vector equation is
A point lies in the plane if some pair gives all three of its coordinates. For :
The -equation gives . Substituting into the -equation:
For , the - and -equations are the same, so again . But then
So the plane is
Check with : .
The -plane |
The -plane |
Horizontal plane, 3 units above the -plane |
Vertical plane parallel to the -axis |
Plane through the origin |
(a) The coefficients give . "Write down" means no working is needed.
(b) has the same normal, so its equation is . Substituting
(c) Substitute: . The equation is satisfied, so lies on
Calculate , and divide out any common factor.
Find using any of the three points.
Check the equation with the other two points.
From the earlier example, and . Their vector product is
Using : . The plane is
Check with : . Check with :
Now the test for the points of the earlier example is a single substitution: gives , so is in the plane, and
, then |
Expand the scalar product |
Find three points on the plane, or set two variables equal to and |
Method 2: parameters. Let and . Then , so , and
The directions can be scaled to and .
The two answers look different, but both are correct. A check: , which is the normal from the Cartesian equation.
The point is on , so lies in the plane, as does the direction of . These are not parallel, so
Use
Check with : . Check that the whole line lies in the plane: a general point of gives
Using the point of intersection, , so the plane is
Check with on :
The distance is .
The line through along the normal is , so , , . Substitute into the plane:
The foot is . Check:
The distance is
(a) Directions in the roof are and .
With : . The roof plane is
(b) Directly below the camera, and . On the roof, , so
(c) Use the line through along the normal: . Substitute:
The perpendicular distance is shorter than the vertical distance, because the roof slopes. The two would be equal only for a horizontal roof.
(a) and , so
(b) "Show that" needs every step:
so
(c) , so lies in . From (a):
(d) The line through along the normal is . Substitute into :
The foot is . Check: .
(e) The distance is
I can read a normal vector from a Cartesian equation and write the equation of a parallel plane.
I can find a normal using the vector product and convert between vector and Cartesian forms in both directions.
I can test whether a point lies in a plane.
I can find the plane containing a line and a point, or two intersecting lines.
I can find the foot of the perpendicular from a point to a plane, the distance to the plane, and the reflection of the point in the plane.
attempt to equate components M1
, ,
from the first and third equations, and A1
second equation: but , so the equations are inconsistent and the lines do not intersect R1
not parallel and no common point, hence skew AG
Find .
2 marks
attempt to use the vector product formula (M1)
The point P lies on and the point Q lies on such that is perpendicular to both and .
Explain why
1 mark
the vector product of the two direction vectors is perpendicular to both of them, so any vector perpendicular to both lines is a multiple of it R1
Find the coordinates of P and the coordinates of Q.
5 marks
M1A1
setting equal to
, ,
, A1
and A1
Note: Accept a method using
Hence find the shortest distance between and .
2 marks
, (M1)
A1
The plane contains and is parallel to .
Find the Cartesian equation of .
2 marks
normal
For each value of , the line has vector equation , where .
Find the value of for which and are parallel.
2 marks
For this value of , show that and are not coincident.
2 marks
Find the value of for which and intersect, and find the coordinates of the point of intersection.
5 marks
State the relationship between and when
For the value of found in part (c), the plane contains both and
For the value of found in part (a), the plane contains both and
For each , the line has vector equation
Consider the line .
Write down the coordinates of the point on for which .
1 mark
Verify that this point lies on .
1 mark
Show that every point of lies on .
2 marks
Show that and are skew.
4 marks
Show that, for , the lines and
Show that and intersect, and find the coordinates of their point of intersection in terms of and
The point lies on .
Write down the value of and the value of for which both
Let be the acute angle between and .
Show that
Hence show that and are perpendicular if and only if P lies on the -axis or on the
The plane contains both and .
Show that the Cartesian equation of
By substituting into the equation of , show that the only points of that lie in are the points of
A1
1 mark
Find the Cartesian equation of .
4 marks
Find the Cartesian equation of .
3 marks
3 marks
4 marks
1 mark
3 marks
2 marks
4 marks
3 marks