Calculate the vector product of two vectors, use its direction and magnitude, apply its properties, and find areas of parallelograms and triangles and vectors perpendicular to two given vectors.
Each is in the Maths AA glossary, with every other term in the subject.
A way to find the direction of : with the fingers of the right hand curling from towards , the thumb points along
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The vector perpendicular to both and , with magnitude and direction given by the right-hand rule.
The scalar product of two vectors is a number. The vector product combines two vectors in three dimensions to give a third vector, which is perpendicular to both of them and whose length measures the area they span. These two facts make it the standard tool for finding a direction at right angles to a flat surface, such as the normal to a plane, and for calculating areas of shapes in space. In physics the same product gives the turning effect (torque) of a force.
The vector product is defined only for vectors in three dimensions. It is written with a cross, , and read " cross ", so it is also called the cross product.
The vector product formula is in the formula booklet, but it is quicker to calculate with a layout than to substitute into it.
Each component of is a "cross-multiplication" of two rows of the column vectors, leaving out one row each time:
First component: cover the first row, then multiply diagonally in the second and third rows:
In each case the product going "down to the right" ( above, below) comes first and the one going "up to the right" is subtracted. The pattern of rows is cyclic, which is the easiest way to remember it.
Some textbooks write the same calculation as a determinant:
The minus sign in front of the term reverses the order of the subtraction, so it gives the same second component as the definition.
The perpendicular property follows directly from the definition. Taking the scalar product of with :
Every term cancels with another, so is perpendicular to . The same calculation with shows it is perpendicular to as well.
A vector is fixed by its magnitude and its direction. For the vector product, both have a geometric meaning.
If is the angle between and (placed tail to tail, ), then
This formula is in the formula booklet. Since , , so the right side is never negative. The magnitude is largest when the vectors are perpendicular () and zero when they are parallel (
The result can be checked with the identity , as the next example shows. It also means that the scalar and vector products together contain all the information about the angle: the scalar product gives , the vector product gives
There are two directions perpendicular to both and , opposite to each other. The right-hand rule picks out the one that points along.
An equivalent version: point the index finger along and the middle finger along ; the thumb, held at right angles to both, points along . The rule matches the component formula because the coordinate axes are set up as a right-handed system, with

Swapping the order reverses the turn, so the thumb points the other way. This is why the vector product depends on the order of the vectors, unlike the scalar product.
The base vectors , and are unit vectors at right angles to each other, so the product of two different ones has magnitude

These six results, with , are enough to expand any vector product written in
The magnitude formula and the scalar product can be combined to find and for the same pair of vectors, which shows what each product determines about an angle and what it leaves undecided.
The vector product follows some, but not all, of the familiar rules of multiplication. Each property in the table can be checked from the component definition or from the geometric description.
Property | Statement |
|---|---|
Anticommutative | |
Distributive |
Swapping and in each component of the definition swaps the two terms of each subtraction, so every component changes sign:
Brackets matter in a repeated vector product. With base vectors,
so the two bracketings give different answers.
Two non-zero vectors are parallel exactly when the angle between them is or , which is exactly when . So
Because is perpendicular to both and , the vector product is the direct way to find a direction at right angles to two given directions. This is how a normal vector to a plane is found from two directions in the plane (3.17), and how the direction of the common perpendicular of two skew lines is found (3.15). Any non-zero multiple of
A parallelogram with adjacent sides and has base and perpendicular height . Its area is base times height,

The parallelogram formula is in the formula booklet. The triangle formula follows because a diagonal splits the parallelogram into two congruent triangles; it is the vector version of the familiar .
For a triangle , the two vectors must start from the same vertex: use and
When an area is given and a coordinate is unknown, the same formula leads to an equation for the unknown, usually a quadratic.
Shade sails are triangles of fabric stretched between three posts of different heights, so the sail is a tilted triangle in space. Its area decides how much fabric is needed.
In mechanics, a force applied at a point with position vector relative to a pivot has a turning effect, called its moment or torque, equal to . Its magnitude
Questions on the vector product usually chain several skills: find two vectors, find their product, then use it for an area, a perpendicular vector or a plane.
The vector product formula and are both in the formula booklet, along with the area of a parallelogram; the triangle formula is not, so write
I can calculate from components without sign errors, and check it with scalar products.
I can state the magnitude and use the right-hand rule to find the direction of a vector product.
I can work out products of
39 exam-style questions on this subtopic, written in the style of the IB papers. The first has its markscheme open. Counted on
The lines and have the following vector equations, where .
Show that and are skew.
4 marks
The line has vector equation
Three lines have the following vector equations, where .
One of 29 short multiple-choice questions on 3.16. Pick an answer to see why it's right or wrong.
What is the area of the parallelogram with adjacent sides and ?
The entries of the mathematics: analysis and approaches formula booklet that 3.16 uses. Each opens in the explained booklet.
Second component: use the third and first rows, in that order: .
Third component: use the first and second rows: .
Work out each component, keeping track of the negative signs with brackets.
So
Check with scalar products:
Both scalar products are zero, so is perpendicular to and to .
Use the magnitude formula for the vector product and for the scalar product.
For the vectors of the first example, ,
With the component formula, and :
The two methods agree. The component formula is quicker in practice; the expansion shows where the formula comes from.
(a) . Also and . So
(b)
Scalar multiples |
A vector with itself |
Parallel vectors | For non-zero , : and are parallel |
Perpendicular to both |
Not associative | In general |
Expand using the distributive property, keeping the order of every product.
Use , and
This is the given result.
Write out the vector product and set each component equal to .
The second component gives and the third gives . Check the first component:
So and . Then
So
Both signs are answers, because the perpendicular direction can point either way.
Find two sides from the same vertex, :
Check: . The area is
The area is
Factorise: , so or
Check : the product is
The shadow of the sail directly below it, with the sun overhead, is the triangle with vertices , and , of area
Since is perpendicular to , this equals
(a) and .
(b)
A quick check:
(c) "Hence" means use the vector product.
(d) The vector product is perpendicular to and
(e) In a parallelogram ,
I can use anticommutativity, distributivity and to simplify expressions.
I can test whether two vectors are parallel using the vector product.
I can find a vector, and a unit vector, perpendicular to two given vectors.
I can find the area of a parallelogram and of a triangle in three dimensions, including when a coordinate is unknown.
attempt to equate components M1
, ,
from the first and third equations, and A1
second equation: but , so the equations are inconsistent and the lines do not intersect R1
not parallel and no common point, hence skew AG
Find .
2 marks
attempt to use the vector product formula (M1)
The point P lies on and the point Q lies on such that is perpendicular to both and .
Explain why
1 mark
the vector product of the two direction vectors is perpendicular to both of them, so any vector perpendicular to both lines is a multiple of it R1
Find the coordinates of P and the coordinates of Q.
5 marks
M1A1
setting equal to
, ,
, A1
and A1
Note: Accept a method using
Hence find the shortest distance between and .
2 marks
, (M1)
A1
The plane contains and is parallel to .
Find the Cartesian equation of .
2 marks
normal
For each value of , the line has vector equation , where .
Find the value of for which and are parallel.
2 marks
For this value of , show that and are not coincident.
2 marks
Find the value of for which and intersect, and find the coordinates of the point of intersection.
5 marks
State the relationship between and when
For the value of found in part (c), the plane contains both and
For the value of found in part (a), the plane contains both and
The lines and intersect at the point A.
Find the coordinates of A.
3 marks
The line intersects at the point B and intersects at the point C.
Find the coordinates of B and the coordinates of C.
3 marks
Find .
3 marks
Find the area of triangle ABC.
3 marks
Hence find the shortest distance from C to the line .
3 marks
A1
1 mark
Find the Cartesian equation of .
4 marks
Find the Cartesian equation of .
3 marks